12 ideas
10496 | Monothetic categories have fixed defining features, and polythetic categories do not [Ellen] |
10497 | In symbolic classification, the categories are linked to rules [Ellen] |
10495 | Continuous experience sometimes needs imposition of boundaries to create categories [Ellen] |
490 | Everything happens by reason and necessity [Leucippus] |
10498 | Classification is no longer held to be rooted in social institutions [Ellen] |
22717 | Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone] |
22718 | Formal game theory is about maximising or minimising numbers in tables [Poundstone] |
22719 | The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone] |
22720 | Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone] |
22721 | The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone] |
22722 | TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone] |
22723 | Do unto others as you would have them do unto you - or else! [Poundstone] |