Combining Texts

All the ideas for 'works', 'Introduction to 'Properties'' and 'Prisoner's Dilemma'

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12 ideas

2. Reason / B. Laws of Thought / 6. Ockham's Razor
Ockham's Razor is the principle that we need reasons to believe in entities [Mellor/Oliver]
8. Modes of Existence / B. Properties / 6. Categorical Properties
Properties are respects in which particular objects may be alike or differ [Mellor/Oliver]
8. Modes of Existence / B. Properties / 12. Denial of Properties
Nominalists ask why we should postulate properties at all [Mellor/Oliver]
18. Thought / E. Abstraction / 5. Abstracta by Negation
Abstractions lack causes, effects and spatio-temporal locations [Mellor/Oliver]
23. Ethics / B. Contract Ethics / 1. Contractarianism
Self-interest can fairly divide a cake; first person cuts, second person chooses [Poundstone]
23. Ethics / B. Contract Ethics / 6. Game Theory
Formal game theory is about maximising or minimising numbers in tables [Poundstone]
The minimax theorem says a perfect game of opposed people always has a rational solution [Poundstone]
23. Ethics / B. Contract Ethics / 7. Prisoner's Dilemma
Two prisoners get the best result by being loyal, not by selfish betrayal [Poundstone]
The tragedy in prisoner's dilemma is when two 'nice' players misread each other [Poundstone]
23. Ethics / B. Contract Ethics / 8. Contract Strategies
Do unto others as you would have them do unto you - or else! [Poundstone]
TIT FOR TAT says cooperate at first, then do what the other player does [Poundstone]
23. Ethics / C. Virtue Theory / 3. Virtues / a. Virtues
Unlike us, the early Greeks thought envy was a good thing, and hope a bad thing [Hesiod, by Nietzsche]